Custom cosmetic armour set designed for the TR faction in 'Planetside 2'. The creation of this was challenging due to the a few technical restrictions: a 25k tri count as well as being restricted to creative use of pre-existing texture sheets.
The goal of the design of this armour was to create a rather sleek and tactical suit of armour that retained the aesthetics of current armour without losing the core models aesthetics, or class id.
The undershirt and textures were created by DayBreak Games, whilst I created the armour and helmet meshes.